Posted
Product Engineer
- Artificial Intelligence
- Software Development
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Introduction
We're looking for a Product Engineer to build the experiences people meet our models through.
You'll work alongside our researchers and infrastructure engineers to turn frontier model capabilities into interfaces that feel fast, considered, and obvious to use.
Tasks
- Shipping high-quality web applications end to end, fast
- Turning research capabilities into product - first prototype through to production
- Owning frontend architecture and the practices the rest of the engineering team builds on
- Setting the visual bar - the shared components, interaction detail, and polish that everything else gets held against
- Designing for genuinely hard interaction problems: long-running generations, iterative editing, large media payloads, real-time inference
- Driving performance for high-volume media processing and latency that users actually feel
- Working with research, infra, growth, and design to decide what's worth building at all
Requirements
- A track record of shipping real products that real users depend on, and the war stories to go with it
- Fluency driving coding agents on non-trivial existing codebases, not just greenfield demos — plus the judgment to review generated code critically, catching the plausible-but-wrong, the insecure, and the unmaintainable
- A clear view on where agents should not be trusted, and why
- Visual craft — your interfaces look considered, and you can tell the difference between shipped-and-fine and actually good. Comfortable working from a Figma file or from nothing
- Strong product sense: you make UX and technical tradeoffs deliberately, and can explain them to people who don't write code
- Excellent debugging instincts, wherever the bug turns out to live
- Comfort with the ambiguity and pace of an early-stage lab — loose requirements, shifting priorities, and nobody to tell you what to do next
- Experience with React, TypeScript, and Next.js (we use them - we just don't think they're the hard part)
- A track record of building developer tools or creative applications
- Previous experience building interfaces on top of generative models, and working knowledge of AI/ML concepts
- Instrumentation and experimentation experience: analytics, A/B testing, activation funnels
- Contributions to open-source projects
Benefits
- The chance to put the first interface on frontier image and video models, sometimes before anyone outside the lab has seen them
- Work alongside the researchers who invented much of modern generative media
- Competitive salary, equity and benefits programs
- Hybrid working environment from our HQ in Freiburg (Germany) with regular global off-sites